Assamite Antitribu
Since the Sabbat's formation, the Assamite antitribu have played an important role in the sect and have become some of the most feared warriors of the Sword of Caine. Assamite antitribu typically place more emphasis on following the ideals of their clan than on upholding the sect's purposes, though many of their beliefs coincide. The Angels of Caine seek to bring themselves closer to Caine, whom mainstream Assamites regard as a cursed and corrupt infidel. For some reason, the two clans seem to have guarded respect for each other, for which no one outside can give a plausible reason. Assamite antitribu claim superiority over their independent brethren, whom they despise for accepting the Camarilla's punishment during the Treaty of Thorns. Even though the curse has since been broken, feelings on the matter have not changed.  Like their brethren, Sabbat Assamites excel at assassination and stealth. Assamite antitribu make up a potent martial force for the sect,  which would lose a good deal of discipline and focus without them.  Many attain significant status in the sect and rise to prominence as templars, pack leaders and members of the deadly Black Hand. Assamite antitribu rarely assume the responsibilities of pack priests, though many ducti hail from the elan, especially if combat or assassination is their pack's purpose. Some Assamite antitribu form single-clan packs, but may also be found in more cosmopolitan groups.  Although ardent supporters of the Sabbat and not as fanatical about their beliefs as the independent Assamites, the Angels of Caine are often insular and dismissive of those from other clans. The legacy of the Sabbat Assamites is one of bloodshed and ritual, and those Cainites not of the clan who observe their rites rarely walk away without a shudder, if at all. Every 100 years, they destroy one of their own prominent members, the hulul, as a gesture of favor to their dark father, and many of their practices are similarly grim in nature.

  Roleplaying Hints: You are a sword in the war of vengeance waged against the "Kindred," their masters and anyone foolish enough to get in the way. You are not a mindless killer, though - wanton murder has no place in the war of the righteous. You rarely attempt to "convert" others; forcing your principles upon those who do not wish to accept them is vain and futile. Caine will recognize his own when he returns.

    Disciplines: Celerity, Obfuscate, Quietus

 Advantage: Members of this clan of death-bringers have a legacy of success. Most Sabbat Cainites respect these vampires based on the simple fact that the Assamite antitribu chose to Embrace them: Only the most potent mortals receive such. All Assamite antitribu gain the Sabbat Status of Feared.  Additionally, like members of their parent clan, Sabbat Assamites often train in the ways of violence even before receiving the Curse of Caine. Assamite antitribu gain either one Melee Ability or one Brawl Ability at no additional cost during character creation.

 Weakness: The Sabbat Assamites have the same weakness as their progenitor clan - indeed, they never lost it, for they never  succumbed to the Tremere's curse. Members of this clan frequently become addicted to the blood of other vampires. When a Sabbat Assamite tastes vampiric vitae, she must make a Self-Control/Instinct Test with a four-Trait difficulty. If she fails, the taste is not enough, and she takes as much blood as she can, maybe even draining the vessel. Even if the Cainite succeeds in the test, the hunger should be roleplayed to the best of the player's ability.



Assamites

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