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Advanced Necromancy Rituals
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Chill of Oblivion |
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This potent rite allows a necromancer to infuse her body or that of a willing subject with the proverbial cold of the grave. This ritual has several benefits, though its risks are not inconsiderable. To enact Chill of Oblivion, the subject must lie naked on bare earth while a one-foot cube of ice melts on her chest (mortal subjects take three levels of bashing damage from the extreme cold). This takes an entire night (the ritual causes the ice to melt at a uniform speed regardless of the air temperature). Once Chill of Oblivion is completed, its effects last for one week. An individual affected by Chill of Oblivion converts aggravated damage from fire and high temperatures to lethal damage. She may also attempt to extinguish any open flame with which she is in contact by spending a Willpower Trait and making a Static Mental Challenge against a number of Traits determined by the fire's size: Three for a lighter or candle, five for a torch, eight for a bonfire, 12 for a room or 18 for an entire building. The Narrator representing the fire may attempt to overbid on this challenge. While under Chill of Oblivion, the character's aura is laced with writhing black lines that appear as proof of diablerie to anyone not intimately familiar with this ritual. She also draws in heat from her immediate environment, giving her the Flaws Touch of Frost and Eerie Presence. Finally, the taint of the Underworld makes her appealing to malevolent spirits and susceptible to their arts; all such entities are up three Traits when using their powers on her (Dark Arcanoi, if you are using Oblivion).
Casting this potent ritual requires a full six hours of chanting. Once complete, you reach into the Underworld, pulling a ghostly object from there and replacing it with an item of your own of roughly equivalent mass. You can only use this ritual on objects, not on people, vampires or ghosts. Once you have pulled an item from the Underworld, it maintains a solid existence, though its plasmic matter fades slowly from the real world. After a full year, the item in question vanishes forever. This ritual only works on objects that once existed in the real world and that now have ghostly relic equivalent. Artifacts - objects created by wraiths in the Underworld - are not affected by this power; attempting to bring them across will destroy them.
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